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is a groundbreaking blend of isometric RPG and hardboiled cop show. Solve a massive, open ended case in a unique urban fantasy setting. Kick in doors, interrogate suspects, or just get lost exploring the gorgeously rendered city of Revachol and unraveling its mysteries. Tough choices need to be made. What kind of cop you are — is up to you.
Urban fantasy setting
Disco Elysium is a groundbreaking blend of isometric RPG and hardboiled cop show with a unique urban fantasy setting.
You play a disgraced lieutenant detective in Revachol West, a shore town where corruption’s out of control, murders go unsolved, and the kids just wanna dance. Kick in doors, interrogate suspects, or get lost exploring a gorgeously rendered city and unraveling its mysteries. All the while, tensions rise around you as Revachol threatens to explode.
Disco Elysium’s completely original skill system makes your innermost feelings, doubts, and memories an integral part of every conversation. Level up your rational faculties, sharpen your wits, or give in to your basest instincts. What kind of cop you are is up to you.
Latest from our blog
Meet the skills: Psyche
In a previous blog post, Lead Designer Robert Kurvitz introduced the Intellect skills, which allow you carve up the world every which way, and assemble new and wondrous things from the pieces. Now I’ll talk about the six Psyche skills…
Set-piece combat sequences you can avoid or dive into at your peril.
Deep character customization with a focus on psychological skills.
An inventory where you can mix and match clothes for their social effects.
Another inventory — for your thoughts — called Thought Cabinet.
The city of Revachol
A reasonably sized open world for you to approach at your own leisure.
A substance abuse system called Electrochemistry: quaff speed and alcohol mid dialogue!
“No Truce With The Furies (Disco Elysium) has become one of the Codex’s most anticipated games.”
“There are so many fresh ideas in the writing, systems, and artwork here that when the creators say “The role playing game is an emergent art form – and we’re set to light it on fire,” you can believe them. It seems like a lot to pull off, but heck, I reckon they can do it.”
“With a captivating isometric aesthetic, that channels nostalgia in a good way, it has a killer look to match an off-beat premise.”