What’s up, pals?
Day of the Devs is this weekend!! Myself, Mikk, and Dani are all making our way to San Francisco so we can share Disco Elysium with all of you. Just in case you missed those details, you’ll be able to come by The Midway (900 Marin Street, San Francisco, CA 94124) on Sunday the 11th from 3pm – 9pm and play our game to your heart’s content, along with 70+ other phenomenal titles. There will even be music performances from game industry greats Doseone, Chipzel, and Hydelic. The best part is the whole thing is free, all ages, and open to the public. Just make sure you RSVP! Thank you so much to Double Fine and iam8bit for having us.
We also have some pretty big news! We’ve started work on a Chinese translation of Disco Elysium!! We’ve localized the first hour of gameplay into simplified Chinese, and to celebrate that progress we’ll be showing off that demo at Games Fusion Lite Guangzhou this weekend (November 10th and 11th) as well. There’s a write-up you can look to for more details! While this Chinese localization won’t be available upon launch, we promise we’ll be working hard to make this version be its best. We hope you’ll support us!
We’ve also had a couple more mentions of Disco Elysium in the press. We’re honoured to be included in the final issue of GamesMaster, though we’re quite sad to say goodbye to the magazine and are thankful to everyone who worked hard on that project. Additionally, our lead writer and designer Robert Kurvitz spoke with gamesindustry.biz about Disco Elysium, its exploration of alcoholism, as well as the intersections of tragedy and comedy. It’s a stellar read, so please check it out!
Talk to you all again soon.