Remote
24th April
Important: For this role you must be based in Europe or on Universal Time Coordinated UTC +/- 2 hours. Applicants who still apply despite being out of the required timezones will not be considered. At this time, we do not offer visa sponsorships, the candidates must be eligible to work where they currently reside.
Since 2015, ZA/UM Studio has been at the forefront of artistic achievement within the video games industry.
Driven by a commitment to video games as an art form and endless intellectual curiosity, we are now a studio with a portfolio of projects and a team of around 80 individuals.
We are committed to creating narrative-driven games that challenge the boundaries of art and storytelling. We do not shy away from social commentary or challenging industry conventions. The foundation of our artistic pursuits is collective creativity, we view teamwork and camaraderie as essential.
For this position we are looking for an Intermediate Game Engineer, proficient in Unity and C#, to work under the project lead programmer in a team of programming peers.
This individual will work closely with other disciplines, while documenting and communicating updates, new technologies, and findings.
Experience of the full life cycle of game development Experience with UI programming Fan of narrative and artistic games
To submit your Intermediate Game Engineer application: Please send your CV and motivation letter here.
ZA/UM is committed to encouraging equality, diversity and inclusion among our workforce, and eliminating unlawful discrimination. The aim is for our workforce to be truly representative of all sections of society and our customers, and for each employee to feel respected and able to give their best. The organisation - in providing goods and/or services and/or facilities - is also committed against unlawful discrimination of customers or the public.