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Position

Intermediate Game Engineer

Location

Remote

Date posted

24th April

Important: For this role you must be based in Europe or on Universal Time Coordinated UTC +/- 2 hours. Applicants who still apply despite being out of the required timezones will not be considered. At this time, we do not offer visa sponsorships, the candidates must be eligible to work where they currently reside.

About Us:

Since 2015, ZA/UM Studio has been at the forefront of artistic achievement within the video games industry.

Driven by a commitment to video games as an art form and endless intellectual curiosity, we are now a studio with a portfolio of projects and a team of around 80 individuals.

We are committed to creating narrative-driven games that challenge the boundaries of art and storytelling. We do not shy away from social commentary or challenging industry conventions. The foundation of our artistic pursuits is collective creativity, we view teamwork and camaraderie as essential.

The Role

For this position we are looking for an Intermediate Game Engineer, proficient in Unity and C#, to work under the project lead programmer in a team of programming peers.

This individual will work closely with other disciplines, while documenting and communicating updates, new technologies, and findings.

Responsibilities
  • Producing robust and performant game code for our games projects
  • Working under the project lead programmer in a team of peers
  • Working closely with other disciplines, such as designers, artists, producers and QA to make sure our game experiences are compelling and high quality
  • Maintaining specialisation in Unity and C#
  • Documenting and communicating updates, new technologies and findings
  • Providing technical feedback and solution suggestions to technical issues
Skills & requirements
  • Great communication skills with both technical and non-technical personnel
  • Professional, considerate, and a supportive team player
  • Experience with developing in Unity with approximately 2 years working as a programmer in the video games industry.
  • Substantial experience working in C# and object-oriented programming
  • Self motivation and a proactive learner
  • Works well in a remote environment
  • Experienced in profiling and optimisation
Bonuses

Experience of the full life cycle of game development Experience with UI programming Fan of narrative and artistic games

Why Join ZA/UM?
  • Be part of a studio with multiple projects, offering a variety of creative opportunities and an unorthodox approach to the medium
  • Help shape the studio’s design vision and contribute to meaningful storytelling
  • Play a critical role in mentoring and managing our design teams to achieve their full potential
  • Engage with and learn from an intellectually diverse team with a variety of fine arts backgrounds and non-industry experiences
  • Help us discover the radical new and make the next ZA/UM game an event which changes the industry
We Offer
  • Competitive salary - Living Wage Accredited employer
  • Excellent career development opportunities
  • Flexible hybrid work model - the ability to work remotely or from the office, with occasional required in person meetings.
  • Private medical and dental cover
  • Full studio closure over Christmas
  • Industry-leading parental leave
  • Childcare support
How to apply

To submit your Intermediate Game Engineer application: Please send your CV and motivation letter here.

ZA/UM is committed to encouraging equality, diversity and inclusion among our workforce, and eliminating unlawful discrimination. The aim is for our workforce to be truly representative of all sections of society and our customers, and for each employee to feel respected and able to give their best. The organisation - in providing goods and/or services and/or facilities - is also committed against unlawful discrimination of customers or the public.