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Position

UI/UX Designer

Location

London/Brighton

Date posted

07 May

Introduction

ZA/UM is a video game studio that in 2019 released the award-winning role-playing game Disco Elysium. The studio has offices in London and Brighton. Currently, the team is composed of around 30 writers, artists, developers, and producers and we are expanding!

The Role

We are looking for a skilled UI/UX Designer to join our team and aid in bringing the acclaimed PC gaming experience to new audiences via localization, transporting the game to other gaming platforms, and ensuring that our game is accessible to the widest possible audience.

The job includes collaborating with an international team of producers, designers, and engineers.

The position will eventually include work for any new ZA/UM titles.

The job can (initially) be done remotely, and it is a full-time position.

While we prefer applicants with a right to work in the UK, candidates without it will still be considered due to the remote nature of the work. However, we do not foresee ourselves sponsoring visas in the short term.

Please send applications to:
jobs@zaumstudio.com

Responsibilities
  • Defining UI/UX objectives & exploring the best possible solutions in collaboration with colleagues from other disciplines.
  • Designing the logic, layout, and flow of the game’s user interfaces based on information architecture and accessibility principles.
  • Illustrating design ideas using storyboards, animated mockups, process flows, and sitemaps and presenting them to others.
  • Design of graphic user interface elements.
  • Animation of GUI elements.
  • Creation of functional prototypes for rapid iterations on key elements
  • Ensuring that signs and feedback clearly communicate the game information based on best practices in accessibility.
  • Ensuring optimal interaction feedback.
  • Implementation of an optimal interface layout plan.
  • Ensuring that the interface arrangement accounts for localization, accessibility, platform and other constraints.
  • Accounting for user feedback to optimize the game experience.
Experience
  • Prior experience in visual user interface design as a game designer, a UI/UX designer, or an industrial designer.
  • Experience in designing for multiple gaming platforms.
  • A comprehensive portfolio that documents the high quality of your prior work.
Skills
  • Familiarity with game engines (ie Unity, Unreal etc).
  • Familiarity with programming for web development.
  • Raster & vector based workflows.
  • Basic 3D knowledge for working with assets and textures.
  • Excellent communication skills and willingness to work in a team.